The Command Sender will now recieve a message when they give a player a drink with the command, "/bar give <name> <barID> <item slot>".
You must either regenerate your messages.yml file or add the line below manually.
Code (YAML):
# Sent to the command sender when they use the "/bar give" command # %drink% = the drink's name, %player% = the player they gave it to gaveDrink: "&fYou've given a &c%drink% &fto &c%player%&f."