◆ 1.20.2 Support
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The plugin now supports 1.20.2!
◆ Damage Scaling Option
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[Requested by
Kevin_H]
A new option under the "options" configuration section was added, called:
explosion-entity-damage-percentage
The default value for this option is:
100
Because of how servers handle explosions by default, the radius of an explosion scales the amount of damage they do to entities, but you can change that with this new option!
If you wish to change the value of this option and you already have an existing config.yml file, then just copy and paste the entire line below under the "options" section in your own config.yml file:
Code (YAML):
explosion-entity-damage-percentage
: 100
# The percentage of damage that an entity will take from an explosion.
If you find any bugs in this update then please enter the discussion and post some information about it, thanks!
I will try to fix any reported bug(s) as soon as possible.