◆ Custom Mob Drop Feature
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You can now configure which mobs have a certain percentage to drop a throwable creeper egg, and the looting enchantment can increase the chance of dropping, which is also configurable.
One completely new
main
configuration section is added to the
config:
| drop-configuration
|
Feature disabled by default
● In accordance to the new feature - if you already had a config file generated before this update and you would like to configure the new feature, then please regenerate your config file or add the following default lines on the very bottom of your config file:
Code (YAML):
# You can change the default mobs and percentages or add more mobs with the same format under the "percent-chances" section.
# The percentages are out of 100. If the randomly generated number is the percentage chance or under, it will qualify as a drop.
# If "affected-by-looting" is true, then the drop chance will be increased by a certain amount when using a looting sword.
# The chance formula is: ( looting level / ( looting level + 1.5 ) ) * looting multiplier
# When using the default looting multiplier of 15, the maximum chance increase is 10%.
# ! Only one egg will be dropped - even if using a looting sword !
# | Only drops if the killer is a player |
drop-configuration:
enabled
: false
affected-by-looting
: false
looting-multiplier
: 15
drop-chances:
creeper
: 3
pillager
: 1.5
If you find any bugs in this update - please enter the discussion and post some information about it - thanks!
I will try to fix any reported bug(s) as soon as possible.