ADDED:
- Added a completely new structure system. This system uses structure objects, which can be manipulated, saved, and placed in a world.
- new
Structure Wiki
CHANGED:
- Old structure system has now been deprecated. Advised to use new structure system.
- When 1.18 comes out, the old system will not work, as I will no longer update it with the updated external API. This is a personal choice, as the new system is much better.
EXAMPLE:
Small example of how the new system would work:
Code (Text):
# CREATE/SAVE
set {_s} to structure named "test" # loads a structure that is already saved, or creates a new one if not found
fill structure {_s} between {loc1} and {loc2} # fills the structure object with blocks from the world
save structure {_s} # saves it to file
# LOAD/PLACE
set {_s} to structure named "test"
place structure {_s} at location of target block # places the structure in the world