These MMO updates took hundreds of hours of work, we hope you'll like them!
As always, we now have a working setup for development builds on your website, don't hesitate to verify your Discord account and access them for free (as long as you bought the plugins). This gives us more frequent user feedback and lets you ancitipate version transitions.
PLEASE RESET your skill-trees GUI configurations as we have added a lot more new display options to enable for crazy customizability (mainly with custom textures).
PLEASE ALSO CHECK THE WIKI for the new skill slot class configurations. Now skill slots have to be manually configured in every class configuration, as they now have new extra properties!
The following list isn't exhaustive in terms of bug fixes and small QoL additions...
- SKILL MODIFIERS. Skills modifiers are now refered as parameters, as skill modifiers are now buffs that you can apply to players to increase the statistics of your skills. eg +10% Damage on Firebolt skills, -10% Cooldown, etc.
- SKILL SLOTS. Classes have fully configurable skill slots, which can only accept a specific set of skills. Slots also grant buffs to some skills, or even debuffs? to others.
- New commands for skill slots. Check the wiki here!
- !! Support for MMOProfiles !!
- Fixed an issue with default class configs
- Fixed an issue with skill binding offset
- Skill slots now use the icon from the skill bound
- Improved default config, reducing risk of confusions
- Fixed an issue with subclass selection confirmation
- Fixed a NPE with guild loading
- Fixed skills not unregistering on logout/class change
- New QUEST triggers for skill management. Check the wiki for the full list.
- New placeholders (mostly technica ones), full list is also available on the wiki.
- Basic support for OBTeam & DungeonParties
- Fixed default config for party module
- Added weather and time conditions (thanks Starmism!)
- Improved the formula parser to support new math functions.
- Fixes a few issues related to skill tree reallocation.
- New option to force class selection on player login (useless unless you use MMOProfiles)
- New options for skill tree nodes & skill tree GUI exploration. Check the updated configuration files on the wiki!
- It's now possible to have passive skills apply even when not bound
- New permission to skip waypoint waiting time
- Fixed an issue with custom sounds being case sensitive.
- Fishing conditions now apply on the fish hook and not on the player! This accounts for location-based conditions.
- Fixed an issue with item damage application
- The killmob exp source now works when the entity dies of Fire Aspect or Flame
- Players can no longer enter casting mode with no skill bound
Don't forget to leave a rating on Spigot if you like our work.
Compatible plugins: MythicLib 1.6 - MMOItems 6.9.4 - MMOCore 1.12 - MMOProfiles 1.0.2