Upgraded the panelType usage. It can be edited in the ingame editor. For those of you who have "panelType: temporary" in their panels, You will need to change that to the following:
Code (YAML):
panelType: - static
The options now available for panelType: - static works the same as temporary previously. It will ensure items never change after the panel has been opened. - nocommand this will ensure the panel cannot be opened using the /cp <panel name> command.