Changelog:
* Updated to include 1.19 features
* Added the obelisk, the first wonder building. Only one can exist. Gives great pvp gear, but makes you a target for every other war town
* Towns and players are now PvE by default. Towns can be attacked once they build war-enabled buildings (like the catapult, weapons factory, outpost, raid porter, etc.) Buildings will say in their description if they are war-enabled. If you want all towns to be war-enabled, then set the council-room or even shelter to war-enabled
* Added the mystic shrine, a building that allows members to fly once they walk inside. Flight is limited to the town boundaries and is cancelled if they enter combat
* Added the allay gathering, a farm for Allay
* Changed the sifter building so that it has a chance to create elytra, nether stars, or god apples
* Added the apothecary to give more potion ingredients
* Added the magma cube farm
* Added the cactus farm
* Fixed a bug with regions that cost money not properly detecting bank balances if there are multiple owners