Changelog
* Re-worked how translations are done throughout the plugin. This has caused some translations to be incomplete. We'll finish the rest of the translations shortly.
* Added Chinese as a supported language
* Added Danish as a supported language (incomplete)
* Added Spanish as a supported language (incomplete)
* Added 3 new ways to force a change in government for a town (configurable for each gov type). Inactive owners, revolt, and wealth inequality
* There is now a 1 day cooldown on changing your gov type (you can override this by modifying the town's yml file)
* Added a new role "recruiter" which can invite players to a town
* Added the cobble_grinder (produces just cobblestone) as an upgrade from the cobble_quarry
* Added the boot_grinder (leather boots to leather)
* The main menu now has quick links to the town and region you're standing in
* Fixed a bug with gov type payout buffs giving way too much money
* Fixed a bug with door protection in 1.14
* Fixed a bug with max power buffs not being applied properly for gov types
* Upgrading a region will now replace the base region's chest. Upgrading a region now refunds 50% of the base region's cost
* Fixed a bug where restarting the server would orphan all conveyor minecarts
* Region cooldowns are now displayed in hours minutes and seconds (instead of just seconds)
* The announcer now does not repeat itself until you relog