Changelog:
* Added the hunting lodge-- a building that allows you to teleport to a random block 200 blocks away target player
* Added shop icons. Instead of just seeing a mostly chests in the shop, buildings will show icons that make it easy to see what each one does without having to hover over them.
* Greatly improved the algorithm that detects region bounds. Makes creating a region a lot easier.
* Lowered the block requirement for all regions by half so regions are a lot easier to make now too.
* Admins can now properly override membership of regions using the menu
* Membership commands now work on offline players
* Opening the leaderboard for the first time no longer lags. The leaderboard is now properly sorted by kill points
* Cooperatives now divide region payouts more equitably based on the number of upkeeps each member is contributing to the town.
* Players who can't build a region because they've hit a max group limit will now get a relevant error message saying ("You can't build more than 3 houses") rather than ("You can't build more shacks")
* Town upgrades will now work even if you use the name of the base town (/cv town mytown) will still work if you are upgrading a town called "mytown"
* Combat tag duration has been fixed