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Civs -----

Towns, War, and Economy! Build structures that can do just about anything.



1.14 related chunk lag fix and other bugs
Changelog:
* Optimization of town ring creation. Reduced lag on startup.
* Fixed a null error thrown when igniting TNT inside a protected region
* Fixed the roof requirements for the council room and it's upgraded versions
* Fixed a bug that would cause the tutorial path selection options to mutate
* Fixed a bug with the player list that would throw an invalid command
* Dropped CivItems should now re-appear in your blueprints stash
* Changing your language should no longer make your current menu book fail to work
* Fixed a broken indicator of the cooldown on the region menu
* Added a setting (default is on) that stops item-based regions from working while in unloaded chunks. This should eliminate lag until a better solution is found.
* Fixed errors with the dye_works and embassy items
----------, May 17, 2019
Resource Information
Author:
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Total Downloads: 30,352
First Release: May 13, 2019
Last Update: Apr 17, 2024
Category: ---------------
All-Time Rating:
55 ratings
Find more info at github.com...
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