Changelog:
* Optimization of town ring creation. Reduced lag on startup.
* Fixed a null error thrown when igniting TNT inside a protected region
* Fixed the roof requirements for the council room and it's upgraded versions
* Fixed a bug that would cause the tutorial path selection options to mutate
* Fixed a bug with the player list that would throw an invalid command
* Dropped CivItems should now re-appear in your blueprints stash
* Changing your language should no longer make your current menu book fail to work
* Fixed a broken indicator of the cooldown on the region menu
* Added a setting (default is on) that stops item-based regions from working while in unloaded chunks. This should eliminate lag until a better solution is found.
* Fixed errors with the dye_works and embassy items