Bug Fixes - Fixed a rare bug that would allow people to be kicked that were higher roles than the person kicking
- Fixed a bug where you could not use color codes in the components introduced in the last update
- Fixed multiple bugs with the arena that occurred when people were killed from a non-vanilla source from other plugins
- Fixed a bug where when searching for a war challenge by UUID it would sometimes return null when it actually wasn't null.
- Fixed a nasty stacktrace that would occur when the plugin would shut down if you did not have Vault installed on your server
- Fixed a geographical bug that would occur with the formatting of balances based on where your server was hosted in the world
Changes - The arena logic has been updated a bit to ensure better QOL handling
- Damage is no longer calculated before death and instead just lets the player die. When they click re-spawn, they will be sent back to their original location. (The death screen can by completely avoided by using the, per world, /gamerule doImmediateRespawn on 1.15+.)
- For the people using GroupManager or PermissionsEx, the plugin will now automatically set the async option for Vault to false to prevent the errors that would typically occur