=== GENERAL ===
- Added NewAmazingLuckyBlocks discord server. You can find it at:
https://discord.gg/fXSSTvAqfh
- Now each LuckyBlock type will be saved in a separate file
- Now you can remove LuckyBlocks by left-clicking on them with the LuckyTool
- A new configuration system has been created
All of your previous settings will be copied into the new config.yml file.
However, you will have to reconfigure the worlds with the
/alb worlds command or editing the file
data/worlds.yml
- A new language system has been created
Now all lang files will be stored in the 'lang' folder
To select one of them, you need to change the LangFile option in config.yml:
Code (YAML):
# Lang file to use. It must be inside the lang folder
LangFile
: lang_EN.yml
=== CUSTOM OUTCOMES ===
- Expansion packs have arrived. They add
lots of custom outcomes and LuckyBlock types to NewAmazingLuckyBlocks.
You can find them in the
#âž•expansion-packs channel of the Discord server
- Now you can change the icon of an outcome pack.
By default it is a CRAFTING_TABLE
- Now you can clone
entity tower rewards
- Now you can use
Player in
entity tower rewards
- Now you can use the same entity multiple times in
entity tower rewards
- Now you can choose the spawn_mode in ItemRewards:
DEFAULT: The item will spawn on the ground
ADD_INV: The item will be added to the player's inventory if there is space available. In other case, the item will spawn on ground
SET_INV: The item will be stored in a certain position of the player's inventory if that postion is empty. In other case, the item will spawn on ground
FORCE_SET_TO_INV: This is the same that previous case, but if there is an item in the selected position, that item will spawn on ground and the first item will be stored there
- Added teleport rewards. They will allow you to teleport a player to some location
- Added squid explosion reward. They will spawn a squid that will explode in few seconds. When it explodes, it will give custom potion effects to nearby entities
- Now you can configure offset in FireworkRewards
- Now you can configure isAdult, isTameable, isCustomNameVisible, health and slime size in EntityRewards
- Now you can modify
equipment drop chances in EntityRewards
- Now you can use the player's name (with %player%) in entity custom name in EntityRewards
- Now you can select chests as trap materials in TrapRewards
- Some menus have been improved
=== OTHER ===
- Now worlds will be loaded when the server is fully loaded
- Now you can toggle worlds (/alb worlds toggle <world/*>)
('*' means all worlds)
- Other bug fixes and other code improvements