plugin seemed interesting, unfortunately it has a lot of bugs and problems. The biggest mistake is that the creator didn't make a shredder that recovers resources from the item, because these items cannot be sold ... the only option is to throw them away ... Another mistake is unlimited sockets, plus 99% of these items are garbage
MD has so much versatility in the drops, and ToppleTheNun is a great responsive developer. Just yesterday a feature socket gems that gave items a rightclick function went from request to feature in less than 30 minutes. It's one of many effects, but it's very fun and useful!
The plugin itself is fantastic and the dev ToppleTheNun does a great job. However, the people who are labeled as "helpful" on the discord can be rather crass. It's expected that you have an extensive amount of plugin knowledge going into using this plugin
People forget why this plugin is so good, or simply don't understand. The reason why MythicDrops is so incredible, is for the reason it encourages applying more mechanics than numbers.
In perspective, the player is trying to have more fun and enjoy what they have than trying to calculate exactly how much damage they can output max. I mean, that is part of the equation still, just not as much and it isn't as important when you got a sword of fire than launches mobs into the sky! It's just so much more fun than seeing "Oh, I got 200 damage, yay".
Not only, but the system MythicDrops uses to implement into the game is stupendously spot-on for balance and ease-of-implementation by the server owner.
Thank you so much for so many years, and more to come. Love by me <3
I've been a fan longer than I've even owned Minecraft years ago.
Such a good plugin. All these years, and it's still alive. Sure, it's becoming partially dated, but it still holds up to it's name. I love it more than ever, just because it supports the latest version :D
This is one of the best plugins I've used in a looong time. When I was updating my server from 1.12.2 to 1.15.2 (now 1.16.3), I had a few issues due to changes in the configs. I send a message to the developer on DIscord and he helped me through the whole process. He's super great, and I highly recommend any of his plugins.
This is an incredible plugin, it's so highly configurable and it's options combined with MythicMobs are sooooo good.
Yet i got a problem, everytime a mob does not drop anything this log appears in my console, can anyone tell me how to fix it?
I'm using Paper 165 (for 1.15.2)
[17:05:49 ERROR]: Could not pass event EntityDeathEvent to MythicDrops v6.0.4
java.lang.IllegalArgumentException: Cannot drop air
at com.google.common.base.Preconditions.checkArgument(Preconditions.java:122) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.EntityItem.setItemStack(EntityItem.java:433) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.EntityItem.(EntityItem.java:42) ~[patched_1.15.2.jar:git-Paper-165]
at org.bukkit.craftbukkit.v1_15_R1.CraftWorld.dropItem(CraftWorld.java:712) ~[patched_1.15.2.jar:git-Paper-165]
at org.bukkit.craftbukkit.v1_15_R1.CraftWorld.dropItemNaturally(CraftWorld.java:729) ~[patched_1.15.2.jar:git-Paper-165]
at com.tealcube.minecraft.bukkit.mythicdrops.spawning.ItemSpawningListener.handleEntityDyingWithGive(ItemSpawningListener.java:652) ~[?:?]
at com.tealcube.minecraft.bukkit.mythicdrops.spawning.ItemSpawningListener.onEntityDeath(ItemSpawningListener.java:389) ~[?:?]
at com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor39.execute(Unknown Source) ~[?:?]
at org.bukkit.plugin.EventExecutor.lambda$create$1(EventExecutor.java:69) ~[patched_1.15.2.jar:git-Paper-165]
at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:80) ~[patched_1.15.2.jar:git-Paper-165]
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:70) ~[patched_1.15.2.jar:git-Paper-165]
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:607) ~[patched_1.15.2.jar:git-Paper-165]
at org.bukkit.craftbukkit.v1_15_R1.event.CraftEventFactory.callEntityDeathEvent(CraftEventFactory.java:759) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.EntityLiving.d(EntityLiving.java:1380) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.EntityLiving.die(EntityLiving.java:1308) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.EntityLiving.damageEntity(EntityLiving.java:1152) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.EntityMonster.damageEntity(EntityMonster.java:52) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.EntityHuman.attack(EntityHuman.java:1113) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.EntityPlayer.attack(EntityPlayer.java:1705) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.PlayerConnection.a(PlayerConnection.java:2054) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.PacketPlayInUseEntity.a(PacketPlayInUseEntity.java:51) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.PacketPlayInUseEntity.a(PacketPlayInUseEntity.java:6) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.PlayerConnectionUtils.lambda$ensureMainThread$0(PlayerConnectionUtils.java:23) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.TickTask.run(SourceFile:18) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.IAsyncTaskHandler.executeTask(IAsyncTaskHandler.java:136) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.IAsyncTaskHandlerReentrant.executeTask(SourceFile:23) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.IAsyncTaskHandler.executeNext(IAsyncTaskHandler.java:109) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.MinecraftServer.ba(MinecraftServer.java:1053) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.MinecraftServer.executeNext(MinecraftServer.java:1046) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.IAsyncTaskHandler.awaitTasks(IAsyncTaskHandler.java:119) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.MinecraftServer.sleepForTick(MinecraftServer.java:1016) ~[patched_1.15.2.jar:git-Paper-165]
at net.minecraft.server.v1_15_R1.MinecraftServer.run(MinecraftServer.java:939) ~[patched_1.15.2.jar:git-Paper-165]
at java.lang.Thread.run(Thread.java:834) [?:?]
This has been fixed in development builds available in the support Discord. I recommend joining and downloading one.
Version: 6.0.4
The review below me is ignorant, the dev. on this plugin is one of the kindest people I've run into on Spigot. This plugin requires a lot of work as stated above:
"Please note that this a very complex and powerful plugin! It can require a lot of fine tuning to suit your needs! If you do not have the time to learn how to use it, or test something on your own before asking tons of questions, this may not be the plugin for you!"
1.15.2 is also supported, check the discord for dev-builds that work.
Great plugin, it's hard to pick up at first but once you understand what you're doing, the possibilities are pretty much endless.
Cool concept but needs work, not plug-n-play friendly and will otherwise clutter your inventory with wood and stone items with odd enchantments. When mentioning this in their discord where the dev builds are i was told it was my fault/problem. Good luck, and hope to see this improve. :)
Very cool plugin, the amount of customization is great and the creator seems to be a cool level headed dude who doesn't insert condescending lines into the plugins description like 60% of Plugin Authors..
Been using this plugin for awhile now, only just realized I hadn't left a review. Quite useful, with a good deal of customization. Mixed with a plugin like Mythic Mobs, or Armor sets offers powerful customization options. Also an awesome plugin, even to just run on it's own. The dev also has a discord that support is offered on (always awesome.)
There was a horrible bug on my minecraft server where my drops weren't very mythic. Adding this plugin fixed my issue. Now all of my drops are now at least 3 mythic, maybe 4.
After getting banned from a server, I've decided to make the same server, but better. This plugin is essential and makes the game so much less mundane. It adds detail where no other mod can
Best yet to provide such a wide variety of options for my RPG server. I would recommend this to anyone starting up an RPG server that lacks many features.
I've no words. This plugin is awesome ! May i ask if usualy you are able to keep it up to date in a fair amount of time when a new Minecraft update is released ? ( i'm not a dev so it's kinda hard to judge how much work it represent :) ). Thank you for the great work !
Ok, so it worked for abotu a week. Now the mobs won't spawn anywhere. I haven't changed much, only the custom items, and spawn rate. like Zombie: 0.8
Can you help me please?
Have you tried creating a ticket on GitHub or joining the Discord to ask your questions? Reviews are not the place to report bugs or ask for help. MythicDrops does not alter the spawning of mobs at all, only the items that spawn on the mobs.
Version: 4.0.12-e31947a
Great plugin for RPG server, thanks man <3
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EXCELLENT! Just one thing, can you please add a way to control what kinds of Enchantments can go on certain types of tools? Like damage only be on swords, and protection only be on armor? Please and thank you for making an awesome plugin!
plugins like this should not be freemium what you are able to do with this plugin can get crazy, if you have a rpg server and are not using this, you are doing it wrong :)
Pretty much a staple of the server that everyone loves. Players are excited to get different items rather than the plain old boring drops. Highly customizable, if you know what you are doing (a detailed wiki would be nice) and it brings quite the unique presence to a server.
This is pretty freakn awesome. Does it work with mythicmobs where you can have the custom mobs drop custom items you've created with sockets and what not?
Excellent features, A variety of options that allows players to have tiered sets is awesome! A lot of control over the tiered sets which makes this plugin perfect! Thanks for updating and bringing this back. Exactly what every RPG server needs. This plugin is a must have for all RPG servers out there! If you don't know, you might wanna find out! Download MythicDrops and check it out, you won't regret it!
If you look at the source code, that would be me. Running "/version MythicDrops" on the server should list ToppleTheNun and Faceguy as the authors as well.