(Requires PyroLib v1.2.3 or higher)
Additions:
- Added new visual effects for the Blizzard storm. This storm will now freeze the player and show a visual effect for this. (1.17+ only).
- Added Superstorms. Please copy and paste the new settings into your config here: (
https://pastebin.com/WyEXrita)
- Added Superstorm setting that lets you disable certain storms from going super.
- Added a new 'bypass' to Blizzards in which Leather Armour can be used in a Blizzard to half the effect of damage and freezing.
- Added proper Java 8 > 17 support.
General Changes:
- Changed the randomisers to the ThreadRandom for optimisation sake.
- Made various optimisations across the board for various storms.
- Made slight changes to some of the visual effects in some storms.
- Reduced the sound of the EMP Storm as it is very loud, client side.
- Refactored a lot of the core code to be more optimised and easier to read for myself.
- Updated API-Version to support versions 1.14 and higher.
Fixes:
- Fixed an issue related to Acid Rain.
- Fixed an issue related to Acidic Water configurations.
- Fixed some sounds not playing on higher versions of Minecraft above 1.16.
- Fixed around 7 or so other bugs that I wasn't able to document.
Notes:
- Currently, Superstorms will modify storms to be approx. 2x stronger then the original storm. Individual settings will be added in future patches.
- I am looking at 'rebranding' PyroWeather into PyroEnvironment (name STC). This is because I feel that adding temperature, and other things don't fall under the 'Weather' name. I will also be looking at adding ambient sounds that enhance the feel as well. This is all STC and nothing is set in stone.
- If the above goes forward, storms and weather will be prioritised before other enviornmental effects.