Additions: - Added simplier Acidic Mobs (same as Scorched but will deal poison damage).
- Added the ability to set the movement speed of Acidic Mobs.
- Added the ability to set the knockback resistance of Acidic Mobs.
- Added the ability to set the movement speed of Scorched Mobs.
- Added the ability to set the knockback resistance of Scorched Mobs.
- Added the ability to set the amount of time Acidic Mobs will poison you.
- Added a new message to the messages.yml. ("CannotStartStorm")
- Added 1.14 support to the plugin.
General Changes: - Removed the mobs.yml file.
- Removed all the Acidic Custom Mobs.
- Removed the ability for storms to run concurrently in the same world. (May add this back later)
- Scorched effect will now only affect mobs that spawn during the Gamma Ray Burst instead of Scorching all entities.
- Removed the "/pw spawnmob <storm>" command.
- Completely removed all deprecated methods from the code.
- Moved around some classes and code to manage it a bit better for myself. - Cleaned up some unused code from previous experiments and updates which are no longer in use.
- Fixed a NPE when a storm tried to start in a world that was loaded and then unloaded.
- Removed Player File creation for the time being as they are currently not needed. - Fixed Player Files being created in the plugin directory instead of in the /PlayerData folder.
- Fixed Custom Mobs not despawning correctly. - Fixed some custom mobs picking up equipment.