Improved structure generation, ease of life changes, visualisation and bug fixes
It is absolutely necessary you update to the latest version of Interface4 to use this version! Changelog:
The schematic format has been changed from the legacy ".schematic" datatype to the newer ".nbt" datatype.
WorldEdit is no longer a dependency
Photonic barriers no longer require WorldEdit, and glow transparent (RGB values and radius configurable)
Reduced conduit hitboxes option added. This will not break existing conduits and are cross-compatible with the legacy variant.
Wrench can now visualise energy networks on shift+right click
Improved checks to ensure zero gravity mode does not "stick" when teleported
It is now configurable whether artificial gravity generators affect mobs and items for performance saving reasons (disabled by default)
Machines will now retain their activity status again (enabled/disabled) through server restart
"well" structure is now configurable within the loottable.yml
"well" structure will now spawn in the space world generator again
"well" structure will now fill with items properly
Station teleportation can now have a configurable offset to account for custom structures
Station reset command now operates correctly
Structures will no longer display blank space where they shouldn't
Space stations now have a configurable loot table
Loot table percentages now work properly
"/space credits" is now a GUI which contains all of the space contributors
Smaller hitbox conduits are now immune to destruction from pistons extending or retracting blocks into them
"/space astronauts" is now fixed-scale and paged
Teleporter Drive added
Teleporter added
"/space give" can now take "*" argument to give an item to all players online
Chainsaw can now chain destroy mangrove roots in the same way it does logs
"Immunity-Permissions-Enabled" option added (default "false") to enable permissions for radiation, temperature (hot, cold, and both), oxygen and rain immunity