Duplication bug fixed, more customisation, WorldEdit hard dependency removed
It is absolutely necessary you update to the latest version of Interface4 to use this version!
Changelog:
It is now possible to run Space without WorldEdit installed (Note that doing so will disable space stations, photonic barriers and structures from world generation)
Configurable option to make the forcefield generator active/inactive when placed added, with the default being off
Undying enchantment will no longer duplicate items when GameRule keepInventory is set to true
Particles are now toggleable per forcefield generator
Disabling particles for forcefield generator in config actually works now
Forcefield particle color (RGB) is now configurable
Added individual options to allow for monsters and other living entities to be immune to radioactive regions
Radiation particle color (RGB) is now configurable
Added option to make radioactive regions not display particles
Irradiated regions now function properly again
Grappling hooks will no longer delete hit entities
Rocket GUI no longer persists after teleporting on bedrock
When using rocket-mode 1 and returning from a connecting bungee server, the player will no longer be teleported into the air
Radiation system now uses markers to visualise (Can be disabled)