Radiation revamp, CrazyAdvancementsAPI capabilities restored, bug fixes and more
It is absolutely necessary you update to the latest version of Interface4 to use this version!
Changelog:
CrazyAdvancementsAPI capability restored in 1.19.x
Space block protection capabilities handed over to Interface4
Option to create a backup on plugin disable added
"/space backup" command now backs up all configuration files
Default laser gun damage buffed to 25HP
Grappling hooks can no longer duplicate fishing lines in water
Grappling hook durability now depletes correctly
Grappling hook can no longer be used as a fishing rod
Alternate rocket GUI added
"Bungee-Mode" removed, and planet option "rocket-mode" added in its place, to allow for deciding whether bungee mode is enabled per world rather than globally Rockets using "rocket-mode: 1" (Previously Bungee-Mode) will now have a countdown and flight animation rather than instant teleportation
Forcefield radius is now editable per generator, with configurable max and min values
PlayerIrradiateEvent removed
EntityIrradiateEvent added
Radioactive arrows now affect all hit living entities, as opposed to just players
Radioactive arrows no longer bypass radiation protection methods
Radioactive regions now affect all living entities except monsters. This does not apply to radioactive planets
Galactic Chestplate no longer loses charge while in the void if safe orbit is enabled