Added crafting replacement option to custom Items. Custom items can be configured with which item they get replaced when used in crafting recipes. Just like vanilla, Water Bucket -> Empty Bucket , but with your own items. You can also add replacements to stackable items. These items will not get placed in the workbench, but in the player inventory (if inventory is full, they get dropped at the player position)
Added Durability cost option to custom Items. Unstackable Custom Items can be configured to not just disappear after crafting, but to lose durability or even gain durability.
Bug fixes:
Some bug fixes in the ItemCreator, causing settings to reset while editing the item
Crafting recipes do not check for the amount of ingredients. (If at least one of the ingredients requires more than 1 item)
Did some more translations for German (de_DE) (still not quite done... it's a lot to translate)
Fixed the item stacking when not shift clicking, that allowed to stack the items greater than their max stack size.
This is a Beta, so it may contain Bugs and maybe game breaking glitches, because the new feature is a quite experimental one. If you encounter bugs, please report them as soon as possible so I can fix them soon.