NOTE: If you want to receive quicker updates, please join my discord server! I update spigot/bukkit occasionally but I am definitely lazy about it.
Version 1.6.8 Adding: - Adding ForceRpgMobsEquipment option to ignore all vanilla gear spawning
- Adding GoldenEnchants support
Refactored: - Removing deprecated EnchantmentApiManager as thats managed by the EnchantmentHelper in Utils now
Version 1.6.7 Added: - Mob Weight configuration per level
Fixed: - null error with VanillaMultiplier for mobs with no level
- Allowing mobs to drop 0 xp
Version 1.6.6 (Kudos to Juri!) Added: - 4 New Variants
- Acid Bomb variant
- Displays a green dome effect when an entity dies causing poison to all entities inside
- Healing Variant
- Grants you health when you kill them!
- Joker Variant (Disabled by default)
- Sets your health to a random value to add a bit of chaos to your worlds
- Magma Variant (Disabled by default)
- Drops lava when killed
Fixed: - Variant loading (more fixes, more to do still)
- Null issue when loading variants with missing config values
Version 1.6.5 Added: - Commands when enemies are killed (in loot.yml add "Commands" loot table)
- Allow custom items to be equipped on mobs on spawn (using the existing "Equipment" logic per entity type)
Fixed: - Items not having Enchantments
- Variants being reloaded properly
- Items in loot tables having 0 chance breaking drops entirely
Version 1.6.4
Added:
- AutoButcher options added to config.yml
- Moved Level/Damage/Variant into a persistent data storage for entities so they don't need to be butchered after a reload (currently they lose level on reload)