Crates now can require certain number of a key to open it.
Crates now can contain multiple different cost options.
Crates cost options now can contain multiple entries, aka Keys + Money, Key A + Key B, etc.
Added new placeholder openings_available that вisplays the maximum number of times the crate can be opened, taking into account all available cost options.
The keys placeholder now acts the same way as the openings_available one for compatibility reasons. It will be removed in the future.
Editor GUI Overhaul:
Replaced all chat inputs with dialogs.
Added more robust options.
Reward Limits:
Finally fixed and reworked reward limits.
Cooldown is works properly now.
Cooldown get 2 types tp chose from: Daily and Custom.
Cooldown step was removed.
Amount of reward rolls is not reset with the cooldown anymore.
Added config option to toggle the Mass Opening feature.
Fixed a bug, where players with open cost bypass permissions get refunded when cancelling crate opening.
Fixed latest_opener and latest_rolled_reward placeholders not working without player context.
Merged multiple messages for rewards obtained from a single opening into one message.
Added more detailed problem reporter.
Added async task for crate and key changes writing.
Removed reward limit bypass permission.
Slightly improved performance for crate items.
Crate's name and lore are properly translated into text components now.