This version brings support for 1.16.1!
In addition to that, I've added a
world-whitelist option in the minimap config, in case if you have a lot of changing worlds, but would rather the minimap work for certain ones only
I've also changed it so that setting
block-update-tick-delay to 0 in the master config will disable all block physics updates. Block physics events seem to have the most impact on the lag, so this should provide an alternative for your server. Note that if block physics are disabled, the only way for a block to update is if a player places or breaks a block in the same x/z coordinate, or if the chunk unloads, then gets loaded in again later.
For users who run 1.9-1.12, I've added functionality into the offhand since I noticed that I forgot to enable it previously.
Lastly, 1.16.1 adds 4 new colors, for the new blocks. If you are running 1.16.1, it should generate a default
vanilla.yml palette which will contain the proper block color mappings. However, I'm not sure if the spigot MapPalette has updated their colors yet, so it may not currently show up.
As always, if you notice any bugs, or have features to request, feel free to tell me so that I can fix them asap!
Thanks for sticking around and supporting this project!