Unfortunately, this is
not the 1.13 update that a lot of you have been waiting for.
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But, this
does include some changes that may help a bit.
I have added PlotSquared support! Rather than shade each plot, which is nicely marked off already, I decided to add markers that show the X and Y coordinate when you hover over them.
The factions addon can now be configured to show the player's own base, so it's harder to find enemies.
There are also a few more changes to improve performance, and some small issues with the code itself have been fixed.
Right, and there's been one more change to the API, you can now get a new minimap ItemStack with the MapManager#getNewMinimapItem() method.
Due to how old Cartographer is (more than a year!
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), the code is rather poor, and it is hard for me to look at it without cringing.
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Particularly the inventory API, I intend to do a partial re-write of the worst parts in the future, and I plan on doing it along-side with the 1.13 update, since both will require large code base changes.
On another note, I will not have as much time to work on this, because I am in university, and time is harder to get especially with my classes. I am also working on some other private projects which are also very important and may be released in the future, so sorry for any delays.
As a teaser, here's a nice gif for you all.

Thanks for supporting this project, everyone!
![[IMG]](/proxy/image?url=https%3A%2F%2Fi.imgur.com%2FsDYRBcj.gif)