After 2 months of suffering, there is finally another release with many bug fixes mainly that have occurred in previous versions.
Compare changes
Changes
- Removing spectator gray colour from players now works
- Implemented delayed refreshing for some placeholders to avoid performance losing.
- Removed option to show value greater than 20.0 tps, instead we added a new placeholder called %tps-overflow%, which will displays tps higher than 20.0, currently available placeholders
- Hex colour fixes/improvements:
- Fixed when essentials nicknames didn't displayed the hex colors
- Fixed when hexadecimal character without RGB interpreted as color
- Fixed when some random colour codes displayed and there was a conflict between essentials and luckperms prefixes
- Fixed when in multiple worlds the groups does not get verified
- Fixed - name tag visibility enum constant does not contain name field and errors was came up in console
- Fixed when hex colors does not really wanted to display at afk status
- Fixed asynchronous scoreboard objective creation
- Fixed groups sorting issue including after the 10th player
- New update notification will not be printed to operator players anymore
- Fixed - downloading file from github failing everytime
- Fixed when tablist does not got hidden again after vanish
- An attempt to fix flickering issue for groups when a player is afk (untested)
- Fixed when permission based tablist not really worked
- Specifying permission name moved to a string key instead of the actual section key, as the name of the permission recognized as a new key value.
- By default operator players have all permissions, but from now the tablist permissions will only work if the permission is set and the value is also set to true.
- Now the groups permission will be initialized with a default empty value to do not cause NPE