Added option to configure played sounds' volume.
Just add volume into the advertising section like so:
Code (Text):
advertising:
economy: "money"
cooldown: 10
price: 100
stay: 0
#Stay or how much an ad stays live (in seconds)
#Set to "permanent" to be active until another person sends an ad.
#This value should be greater or equal to the one used in repeat.
repeat: 0
#If the ad should repeat if stay is more than 0
#at what interval should it be sent (in seconds)
sound: BLOCK_NOTE_BLOCK_PLING
volume: 1
#The volume at which the sound above is played. 1 is maximum volume.
#Vaild economy types: money, points.
And some code improvement and stability