This updates brings many internal reworks, make sure to test everything needed before pushing to production. Added :
(GCore) #1342 A config option as a workaround to managing multiple servers with different configs using bungeecord.
Improved :
(GCore) Many things related to concurrency, for data consistency.
Due to the concurrency rework, the plugin should be more responsive for some objects and more consistent with data.
#1383 Now logging unknown quests and groups found in quest pools when processing.
Fixed :
(GCore) #1264 An error occuring with position types CLOSEST_ENTITY_RELATIVE_[...].
(GCore) #1342 Fixed invalid behavior for world restriction elements when option ignore_invalid_element_values was true.
(GCore) #1355 A concurrency error with NPC pathfinding.
(GCore) #1360 Now loading player statistics for online players after GCore/server reload.
(GCore) #1386 Placeholders were not parsed in NBT tags from configs.
(GCore) #1386 No longer parsing PlaceholderAPI placeholders with brackets ({}) instead of percent (%%) as it's causing issues and it's not very used. - if you're using brackets to parse PAPI placeholders in QuestCreator, replace them to %%
(GCore) #1387 Removed a forgotten debug log.
#1232 Recently added options 'override_click_...' wouldn't work properly.
#1232 Yet another issue with the tab completion of some commands.
#1248 A bungeecord error causing quests to not show up properly.
#1348 Added missing translations in french language files.
#1354 Object PLAYER_SNEAK wouldn't count time properly.
#1382 An issue preventing the automatic convertion of GUIs to v6.
#1383 (?) An issue causing pool streaks to be progressed multiple times.
#1391 Items created with stonecutters wouldn't progress object PLAYER_ITEMS_CRAFT.
#1398 Teleportations would progress some distance objects.
That's it! Please consider leaving a constructive review to the plugin. Make it a 5-star one if you're satisfied with the plugin and my work !