Please use DISCORD to get support ! The link is on the plugin page
Changelog for QuestCreator v2.0.6 :
- Added : object PLAYER_PHATLOOTS_LOOT. (snapshot)
- Added : you can now add post-quest objects that will run when the quest stops : success_objects and fail_objects, only accepting SERVER objects. (tested)
- Added : you can now customize the DIVERGE object choice prefix in the locale with 'diverge_choice_prefix'. (snapshot)
- Fixed : object PLAYER_MYTHICMOB_KILL will now be correctly created in the in-game editor. (tested)
- Fixed : quests were marked as completed even if the players failed it. (snapshot)
- Fixed : item-related player objects weren't detecting amounts correctly. (tested)
- Fixed : location settings were too specific for objects PLAYER_ITEM_DROP and PLAYER_ITEM_PICKUP. (tested)
Changelog for PyrCore v4.0.6 :
- Fixed : auto update web requests are now async for every plugin. (snapshot)
- Fixed : problem with Mat type check. (tested)
- Potentially fixed : problem with dust particles display. (snapshot)
- Temporarily fixed : problem with Mat loading. I added debug logs. If you notice weird WARNING logs about mats in the console, please contact me. (tested)
Keep reporting bugs and suggesting features so I can make this plugin better !
This changelog contains all the changes related to this plugin.
(snapshot) means that I simply changed the thing in the code without testing it and (tested) means that I verified that it works in-game.