Small update for sign dialog UI for 1.21.6 servers not working, this option got pushed forwards to only be available as of 1.21.7+ servers
Major performance boost (relatively speaking) for color processing, especially with gradients applied to longer lines of text. This will need newest CMILib version
Fix for itemnbt wanting to show lines as [encoded] when they are not
Small improvement for old item format recognition which should include wider range of those, you might still need to do /cmi util convertitems on 1.21.4 when transitioning to newer servers
Fix for /cmi killall -list outputting empty list
Fix for armorchange event not triggering in some instances and preventing things like armor effects not being recognized
Update for sign dialog editor to fire up SignChangeEvent when its being update and in case 3rd party plugin cancels it then we will simply close UI
Added new command as /cmi dialogs [dialogName] (playerName) which will open defined dialog for the player. By default you will have 3 example dialogs in new Dialogs folder. You can create UI elements which will perform either defined commands, open another dialog window or redirect player to defined web url. This is just an initial update and initial set of features. At the moment there isn't ingame editor, so all should be done by editing files directly. As a "secret" update you can now do /cmi reload dialogs which will only reload dialogs without introducing lag spikes on the server as this action is way less taxing than reloading entire plugin in one go. You can read more at https://www.zrips.net/cmi/commands/dialogs/