This took more time than planned.
Update CMILib to 1.4.7.0 before updating to this new version, or CMI will complain.
Added initial support for 1.20.5 server. Keep in mind that due to fundamental changes in how item data is being saved you will experience some issues relating to that (only if you are trying to use old data from old server). Items saved in yaml files with custom NBT data might lose its information, this might or might not be fixed with later
server updates.
1.20.5 server are ONLY for experimentation and testing and not for live servers, not yet at least.
This update comes with generic things relating to server version updates, new armadillo entity, wolf armor, new items, some changes in effect naming, potion effects, some entity name changes, tho old ones should still work, and many many many small things here and there.
- Small adjustment for jump command to allow jump under your feet to center yourself on that block
- Fix for issue with 1.8.8 servers and rare error on teleportation
- Fix for issue with anti afk machine protection in some cases failing and taking player out of afk mode
- Shifted hologram icon parsing from the old format to new one which now allows you to show things like colorized leather armor. Example ICON:leatherboots;red Same exact item format as used in give command. This will need new CMILib version
- Shifted toast message icon recognition from old format to new one. So if you had icons based on custom model data you can use simple -icon:carvedpumpkin;cm{1234567} additionally now you can use colors, just like in holograms icon:leatherboots;red
- Added customizable kit preview title locale line. Now by default we will show
- Removed few softdependecies which could have causes circular load issue on paper type servers
- Fix for attached commands not showing set cooldowns in editor
- Fix for Z fighting in holograms when you have multiple icons overlapping each other
- New scale command (1.20.5+ servers only) which can modify entities size you are looking at or players if players name is provided
- In 1.20.5+ servers you can spawn mobs with specific scale, for example /spawnmob pig;sc-0.1 which will spawn tiny piggy. Scale is internally limited to max 16 and minimal at around 0.07
Again, don't forget to update CMILib