Fix for issue when we have prewards on autoclaim mode causing some issues and not saving claimed rewards into database as it should
/condense got an option to use target player name, which by itself enables it to be used from console.
/condense got -s variable in case you want to perform it silently
/uncondense got an option to use target player name, which by itself enables it to be used from console.
/unconsende got -s variable in case you want to perform it silently
Fixing error relating to bungee network while updating servers motd
Changed [boolean] variable output in locale file, to instead of returning "true/false" now it will return "enabled/disabled" locale lines which will be more appropriate for what those indicate
Fixing issue where /cmi rt could teleport you into lava
Fixing issue with /cmi ctext [ctextname] all [pageNumber] not showing defined page
Improvement for /cmi ctext [ctextName] all performance. This is mainly visible when we have static text shown to all players which can go down by as many as you have online players. Where with 2 players its twice as fast and with 100 players its about 100x faster. Again, this is only for static texts and performance will "barely" increase to 10% in case you have ctext containing dynamic variables.