Small change for vanish handling when you disabled vanish module. Now even if you had set yourself to vanish mode and then disabled vanish module, player will not be counted as vanished any longer.
Small fix for openbook command when you provided wrong ctext name and it would throw error message instead of informing about wrong name
Added option to not load things like hp, xp, food, saturation, potion effects or even items on inventory load action with /cmi invload command
Increased custom particle animation count from 10 to 20
Added option to define particles on player teleportation which will show animated effects in a place from where player teleports and at destination
Small adjustment for [autoTimeLeft] in bossbar messages to avoid cutting of minor time values, in example having 180 seconds would have resulted into 2min and then it would jumped into 1min 59sec, now it will remain in full format like 2min 0sec
Moved votifier top vote calculation into async to minimize load
Small fix related to issue with ultimateKits triggering kits.yml load before class was initialized properly.
Change for /item and /i command behavior, now it will give item to command sender while ignoring any potential target player names. So performing /i or /item will always give you the item even if you would provide a valid player name. keep in mind that this is completely separate command and will require you to have cmi.command.item permission node
Added option to disable votifier listener in modules.yml
Changed cmi.autorespawn to require it to be specifically set before it takes effect. This will resolve a possible issues when OP players have access to it by default.
Fix for scavenge warning that you dont have enough money when action cost is 0 and you have 0 and economy on your server is disabled.
Possible fix for an issue when you are trying to set portal location on a server that has name with a space in it.
New event command playerPreWorldChange which will be fired before player actually teleports to new world