Fix for issue with some permission plugins and monster egg interacting with spawners and allowing it to be changed if its not specifically negated for the player.
Small fix for error message when using bungeecord network and player disconnects before we can finish processing method (limitations on how BungeeCord works)
Small change, now using /cmi money pay [playerName] [amount] will require you to have cmi.command.pay permission node as this is what it does, redirects to pay command which was bypassing base permission check
Small fix when using outdated Protocollib
Small fix when stopping server and error appears in console. Related to data clear method being performed to
Updated and some what fixed purge feature, which was skipping first entry and not always including players which has 0 as a last played time.
Fix for random teleport teleporting you to corner of block instead of center
Fix for random teleport command throwing out error message in some situations
Small fix for dynmap and vanished players joining server error
Small fix for 1.13.2 servers when checking attached command while having it encrypted and it shows in Base64 format. Now it should show actual command
Small fix for error message when security.key was changed and we cant decode commands. Now it will inform about this, just to be more clear whats going on. User using item and console gets appropriate messages.
Fix for payment confirmation message being able to be clicked multiple times, now it will work only once.
Small fix for issue with shulker box inventory while having 3rd party plugin manipulating inventory
Removed Enabled section from tablist file and now it will fully depend from Modules.yml which should have been like that from introduction of modules...
Added extra variable (playerName) for /cmi sc which allows to send copied sign text to another player which can click sign to copy over text. Team work!
Added option to define how long you want to set alert on player. This is for /cmi alert command. Default is 24 hours.