Small fix for sound command and -s variable not processing properly.
Now sound command will not require player name if you are trying to play it to yourself
Now editlocale command will include locale sections by its path and not only by text itself. So more results should be returned
Small fix related to break liner for hover over messages with \n
Now suggested text lines should properly output \n into chat instead of [LF] symbol. This is mainly relevant for locale editor which previously returned that symbol which is not what we want to have.
Small change for inventory save to avoid issue with missing worlds. So now it will save as String and not as a Location object which can be handled in a simpler way.
Now if you ignore person with /ignore command, then he will no longer be able to send you money with /pay command
Now scheduler.yml top comment section should be updated to newest version which contains more information on what you can use.
Added option to hide schedule feedback message from console when player amount doesn't fit defined criteria. FeedBack: false
Fix for grouped kits and preview permission node
Added new command /cmi kitusagereset (kitName) (playerName) to reset kits usage counter if kit is limited use type
Fix for mirror command not placing slabs in correct height
Fix for mirror command not connecting blocks which should be connected with nearby ones, like fences, walls, glass panes and so on.
Fix for give command and custom names not applying for mob spawners
Adjustments for afk smartInterect check which could be partially not working after 1.13 update.
Some changes for inner API when checking for User data to completely exclude NPC's players from that, as we don't want to perform any actions for those fake players (NPC)
Change for kit cooldown handling. Now cooldown will not be shared amongst same group kits if they are in different weight or you don't have access to it.
Small fix for hover over messages and shortened URL colors transferring to next none link words and making them colorized instead of white or any other previous color
Optimization for removeuser when removing bunch of them in one go to prevent server lock. Now it should handle all of them without causing to much of a lag on server, tho this command should be performed while you have as little players online as possible.
Changed method of Mysql database structure check to be more robust and avoid showing error messages when they should not be shown
Small changes to update players display name when player sends public messages or uses commands. This should minimize situations when player still has old display name showing up.
Fix for issue with safe teleportation when player doesn't have permission node and teleportation is not being processed.