Added new command /cmi notarget (playerName) (true/false) (-s) which will toggle mob attacking mode. When turned on, monsters will not target player. This only aplies for passive targeting mode, in case player attacks monster, he will be attacked back. This to balance things up and prevent any exploitation's while killing mobs in this mode.
Small fix related to command dispatch when sender is not defined. Most likely issue when using 3rd party plugin which sends command event without correct setup.
Fix for world limits and fly mode not being turned off properly.
Updated silent chest code to support shulker boxes
Added simple way to disable respawn handling, as current method was not clear enough. Now simply set Enabled to false and you are good to go.
Added missing variable -s indicator for God command and made that in case its been used, feedback will not be shown for command sender too. Same applies for fly command.
Fix for issue with recipes in 1.13 as of new bukkit API not handling properly new items while using item data