Extra method when disabling enchants to physically remove them from items when player closes inventory
Added option to define different spawn points depending on world from where player is getting teleported from /cmi setspawn (playerName) (true/false) (-g:[groupName]) (-rng:[range]) (-w:world,world_nether)
New command /cmi ext (playerName) (-s) to extinguish player
New command /cmi burn (playerName) (time) (-s) to burn player
New command /cmi shoot (playerName) (-t:targetPlayer) (type) (speed) to shoot projectile to direction you are looking at or to target player. Works with shulker bullets!