Now sending messages with /r will send to person to whom you had sent message before. In case you dint sent any, then this will respond to last one who sent you message. So you can keep conversation with same person while getting bunch of private messages from other players.
Now colorcodes from nickname will always be cleaned when player doesn't have access to that permission node. Just something to prevent issues.
Fix for chat color code issue when we are not cleaning but trying to keep it depending on players permissions.