Fixed a strange connection error which occurs under high load ("Connection is not available, request timed out ...") - this was a deadlock caused by a regression in version 2.7.
Improvements:
Optimized player login handling. Reduced the amount of database connections and threads allocated to low priority tasks.
Fixes:
Possibly fixed certain commands requiring the incorrect permission ("litebans.ban") under Bungee in unknown situations that I cannot replicate myself.
Offline player names starting with '.' are no longer interpreted as IP addresses (Geyser/Floodgate issue?)