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Added - CancelOnDamage is a *new* setting allowing to stop players from rtp'ing out of combat/fire/mobs/etc (if under a delay)
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Changed - CancelOnMove setting will now ignore if the player moves their camera.
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Changed - Default config will now set the rtp area withing a small area of (x = 0, z = 0) to help those who don't read the instructions/wiki. . .