Even though 2020 is not the greatest year for the history books, I still want to cheer you up with a new release of Autorank!
Changes from the previous version:
Whenever there is no permission plugin found on your server, Autorank will warn you and fail gracefully.
Optimize connections to MySQL database (if you were using it) + also allow you to define a table prefix for your database
It is no longer required to download PluginLibrary, as Autorank will automatically load it from within its own source code. You can now remove it from your plugins folder!
Progress of requirements is now shown in more detail.
Check whether your Paths.yml is loaded correctly before loading all paths.
Added a lot more debug messages (when debug is enabled).
Fixed issue with total time requirement that didn't check the player time correctly.
When migrating time data from vanilla Minecraft, all players will now be converted instead of just the subset Autorank already knew about.
Fixed issue where Autorank would hang the server during shutdown at random intervals.
Fixed issue where the UUID of a player was incorrect and was cached too long.
New features:
Added requirements that allow you to check the daily/weekly/monthly time of a player.
Add a new logging system that logs all actions performed by Autorank. This might come in handy when you want to review some actions Autorank did in the past.
Added requirements of UHCStats (kills, deaths and wins), see the wiki page
All warnings that Autorank generate can now also be found in the logs of Autorank.
Added new option to reset progress of all paths (so both active and completed paths) of a player (not just the active paths), see the commands reference
Added cooldowns to repeatable paths, see the new wiki
Added requirements for Towny (has town, has nation, is mayor, is king, number of town blocks). See the requirements overview