Blood In Minecraft icon

Blood In Minecraft -----

Add Blood In Minecraft !!! NO LAG! Per Player & Mob blood + bleeding feature! 1.9 to 1.21 Support




Version: 2.0.7 | REMAKE
Hey i have been using old Blood in minecraft for 1 year, now upgrading to REMAKE :))

u can test here :

purecraftsmp.apexmc.co

Version: 2.0.6 | REMAKE
Issues in my previous comment were fixed in 2.0.6.

Now plugin correctly works without WorldGuard and WorldEdit.

Version: 2.0.5 | REMAKE
This plugin def relies on WorldGuard and WorldEdit. Please list those as dependencies. or make it so that they are not needed... I had to download both plugins for this plugin to work.

There is no blood option for SKELETON_HORSE so i manually added the following:

SKELETON_HORSE:
enabled: true
bloodtype: BONE_BLOCK
amountparticle: 30
materialparticlename: BLOCK_CRACK
specialparticlename: DAMAGE_INDICATOR
specialparticleamountparticle: 10

and it works

Not sure how particle work, i only have bloodtype working

also "/mobreload reload" is confusing, make it where /mobreload by itself does the reloading.

You have mobreload and mobset...

why not have one parent command /mob

then you can do something like:

/mob reload
/mob set ...
/mob ....
-
Author's response
Hello, thanks for you review, i just updated the plugin and i fixed the worldguard and worldedit issue (i forgot to add a verification to disable the worldguard part when not installed, my bad) Also, the skeleton horse, is now added in the mob-blood.yml, the /mobreload and /mobset is now /mob reload and /mob set, the /mob reload is fixed as well. For the amountparticle, materialparticlename they worked and for the specialparticlename and specialparticleamountparticle, you need to enable by set to true:

# Enable Special Particles for mobs?
EnableSpecialParticle: false

Thanks for reporting all the issues

Best regards ;)

Version: 2.0.5 | REMAKE
This plugin def relies on WorldGuard and WorldEdit. Please list those as dependencies. or make it so that they are not needed... I had to download both plugins for this plugin to work.

There is no blood option for SKELETON_HORSE so i manually added the following:

SKELETON_HORSE:
enabled: true
bloodtype: BONE_BLOCK
amountparticle: 30
materialparticlename: BLOCK_CRACK
specialparticlename: DAMAGE_INDICATOR
specialparticleamountparticle: 10

and it works

Not sure how particle work, i only have bloodtype working

Version: 2.0.5 | REMAKE
This plugin def relies on WorldGuard and WorldEdit. Please list those as dependencies. or make it so that they are not needed... I had to download both plugins for this plugin to work.

Version: 1.21-4 BETA
Works not for me on 1.21.1 PaperServer.
This is not actually useful.
This is sad
-
Author's response
Hello! Since the 2.0 update everything is fixed ;)

Version: 1.21-2 BETA
The perfect plugin I was looking for
He's good at answering Discord
so good good
-
Author's response
Thanks for the review

Version: 1.20.5 #2
Works excellent on 1.21 :) .
-
Author's response
Thanks for the review and tested the plugin on 1.21 ;)

Version: 9.5
Thanks for this nice plugin!!!!!!!!!!!!! Its posible zombie hit make me bleed to?

Version: 9.5
Doesnt work, I dont have particles but plugin work.
I check commands, sorry for bad rating but I dont see particles
-
Author's response
Hello! Since the 2.0 update everything is fixed ;)

Version: 9.4.1
Please Update for 1.19 !!
I just started a server and this would be a great addition! Thank-you!
-
Author's response
Hello! Since the 2.0 update everything is fixed ;)

Version: 9.4.1
Good plugin! :3
-
Author's response
Thanks for the review

Version: 9.3.7
My Server VeinsofIce uses this plugin. Join it from MineHut /join VeinsofIce IP: VeinsofIce.minehut.gg

Version: 9.3.7
Good!Is it stable in 1.12 now?
I would ask due to I cannot use my computer to test them now.XD
---------------------

Version: 9.3.6
[18:28:42 ERROR]: Could not pass event EntityDamageByEntityEvent to BloodInMinecraft v7.5
org.bukkit.event.EventException
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302) ~[server.jar:git-TacoSpigot-bf023c7d]
at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:78) ~[server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:501) [server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:486) [server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callEvent(CraftEventFactory.java:87) [server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callEntityDamageEvent(CraftEventFactory.java:553) [server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.handleEntityDamageEvent(CraftEventFactory.java:466) [server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.handleLivingEntityDamageEvent(CraftEventFactory.java:585) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityLiving.d(EntityLiving.java:1112) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityHuman.d(EntityHuman.java:886) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityLiving.damageEntity(EntityLiving.java:748) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityHuman.damageEntity(EntityHuman.java:826) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityPlayer.damageEntity(EntityPlayer.java:510) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityHuman.attack(EntityHuman.java:1047) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityPlayer.attack(EntityPlayer.java:1092) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.PlayerConnection.a(PlayerConnection.java:1387) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.PacketPlayInUseEntity.a(SourceFile:52) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.PacketPlayInUseEntity.a(SourceFile:11) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.PlayerConnectionUtils$1.run(SourceFile:13) [server.jar:git-TacoSpigot-bf023c7d]
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_282]
at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_282]
at net.minecraft.server.v1_8_R3.SystemUtils.a(SourceFile:44) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:808) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:378) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:747) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:645) [server.jar:git-TacoSpigot-bf023c7d]
at java.lang.Thread.run(Thread.java:748) [?:1.8.0_282]
Caused by: java.lang.NoClassDefFoundError: org/bukkit/Particle
at fr.yanisssch.plugin.bim.PlayerBlood(bim.java:130) ~[?:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_282]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_282]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_282]
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_282]
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:300) ~[server.jar:git-TacoSpigot-bf023c7d]
... 27 more
[18:28:42 ERROR]: Could not pass event EntityDamageByEntityEvent to BloodInMinecraft v7.5
org.bukkit.event.EventException
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302) ~[server.jar:git-TacoSpigot-bf023c7d]
at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:78) ~[server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:501) [server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:486) [server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callEvent(CraftEventFactory.java:87) [server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callEntityDamageEvent(CraftEventFactory.java:553) [server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.handleEntityDamageEvent(CraftEventFactory.java:466) [server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.handleLivingEntityDamageEvent(CraftEventFactory.java:585) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityLiving.d(EntityLiving.java:1112) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityHuman.d(EntityHuman.java:886) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityLiving.damageEntity(EntityLiving.java:748) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityHuman.damageEntity(EntityHuman.java:826) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityPlayer.damageEntity(EntityPlayer.java:510) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityHuman.attack(EntityHuman.java:1047) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityPlayer.attack(EntityPlayer.java:1092) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.PlayerConnection.a(PlayerConnection.java:1387) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.PacketPlayInUseEntity.a(SourceFile:52) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.PacketPlayInUseEntity.a(SourceFile:11) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.PlayerConnectionUtils$1.run(SourceFile:13) [server.jar:git-TacoSpigot-bf023c7d]
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_282]
at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_282]
at net.minecraft.server.v1_8_R3.SystemUtils.a(SourceFile:44) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:808) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:378) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:747) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:645) [server.jar:git-TacoSpigot-bf023c7d]
at java.lang.Thread.run(Thread.java:748) [?:1.8.0_282]
Caused by: java.lang.NoClassDefFoundError: org/bukkit/Particle
at fr.yanisssch.plugin.bim.PlayerBlood(bim.java:130) ~[?:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_282]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_282]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_282]
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_282]
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:300) ~[server.jar:git-TacoSpigot-bf023c7d]
... 27 more


I just used the one you gave me, but did not work, can you help me pls?
-
Author's response
please contact me on discord: yan44600#2594

Version: 9.3.6
[23:52:05 ERROR]: Could not pass event EntityDamageByEntityEvent to BloodInMinecraft v9.3.6
org.bukkit.event.EventException
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302) ~[server.jar:git-TacoSpigot-bf023c7d]
at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:78) ~[server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:501) [server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:486) [server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callEvent(CraftEventFactory.java:87) [server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callEntityDamageEvent(CraftEventFactory.java:553) [server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.handleEntityDamageEvent(CraftEventFactory.java:466) [server.jar:git-TacoSpigot-bf023c7d]
at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.handleLivingEntityDamageEvent(CraftEventFactory.java:585) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityLiving.d(EntityLiving.java:1112) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityHuman.d(EntityHuman.java:886) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityLiving.damageEntity(EntityLiving.java:748) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityHuman.damageEntity(EntityHuman.java:826) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityPlayer.damageEntity(EntityPlayer.java:510) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityHuman.attack(EntityHuman.java:1047) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.EntityPlayer.attack(EntityPlayer.java:1092) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.PlayerConnection.a(PlayerConnection.java:1387) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.PacketPlayInUseEntity.a(SourceFile:52) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.PacketPlayInUseEntity.a(SourceFile:11) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.PlayerConnectionUtils$1.run(SourceFile:13) [server.jar:git-TacoSpigot-bf023c7d]
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_282]
at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_282]
at net.minecraft.server.v1_8_R3.SystemUtils.a(SourceFile:44) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:808) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:378) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:747) [server.jar:git-TacoSpigot-bf023c7d]
at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:645) [server.jar:git-TacoSpigot-bf023c7d]
at java.lang.Thread.run(Thread.java:748) [?:1.8.0_282]
Caused by: java.lang.NoClassDefFoundError: org/bukkit/entity/ElderGuardian
at fr.yanisssch.plugin.Blood.ElderGuardianBlood(Blood.java:963) ~[?:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_282]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_282]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_282]
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_282]
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:300) ~[server.jar:git-TacoSpigot-bf023c7d]
... 27 more


I have that error 1.8

Version: 9.3.2
Downloaded this, got an issue and in a few minutes (not hours or days, MINUTES) got fixed and the new version uploaded. Need more information about how good this plugin is?

Version: 9.3 (20k edition)
This plug-in is getting better and better. The newly added functions in the new version are very useful, and it will get better and better.

Version: 8.7
It's a smart nice-to-have plugin to improve a unique-feeling in your survival server. I like the new Material-Particle-Name option. This configurable details make fun to use it. Only, I down't like the plugin description and update info with the amount of colors, font-sizes, unterlines ... . ^^

Version: 8.6
It is an excellent plugin, 100% recommended, it looks great with RPG servers and does not cause lag
-
Author's response
Thanks for the review ;)

Version: 8.4
This plugin is simply awesome. The developer quickly responded and made a fully custom version for my server because it was not working normally. If that isn't 5-star plugin support, I don't know what is! Much love to this amazing developer and this incredible plugin, this was the perfect addition for my RPG server OmniCraft, which just adds to the unique fighting style that you can find in most adventure games. 10/10 plugin, 10/10 developer.
-
Author's response
Thanks you very much for this review ^^

Version: 8.3
Works like a charm. Dev is responsive to critiques. Issues resolved in a timely manner, with a smile.
-
Author's response
Thanks for the 5* and critiques to improve plugin ^^

Version: 7.5
This is a good plugin. I liked because with this and other plugins else i can make my server more realistic :).
-
Author's response
Hi, thanks for the review, i will try for next update to add new more realistics options ^^

Version: 7.5
Does not work with red_concrete, red_wool or other blocks that used to use a data value to denote their color due to the plugin using legacy materials. Although it does work with the default config, you don't have a lot of blocks to choose from for particles.

This is not a 1.16 plugin, this is a 1.7-1.9 plugin being goatse'd into newer versions. Spigot/Paper will even warn you that this plugin is built for legacy versions of Minecraft. It needs a rewrite, atleast for 1.13-1.16.
-
Author's response
hi it's fixed ^^

Version: 7.5
SImple yet effective, a must-have cosmetic plug-in for RPG servers or anyone celebrating Halloween :D It's just a shame you can't set the type of blood colour per mob-type - it's a bit odd when armour stands bleed green ;)

Version: 7.5
Maybe you should leave a few previews of the plugin they are about to download...
-
Author's response
Hi thanks for review ;) I will made some preview later ˆˆ

Version: 7.5
I LOVE THIS PLUGIN!
What would a rpg server be without epic battles full of blood !? ♥
-
Author's response
Hi thanks for 5* ˆˆ

Version: 7.4 (1.16 Working!)
Added a nice bit of atmosphere to our RPG server. I don't know why this wasn't a feature in default MC from the beginnig.
-
Author's response
Hi! Thanks for the review ;) Currently i didn't have a lot of time i will try to make an update to make that soon.

Version: 7.4 (1.16 Working!)
Really good plugin, working on my 1.16 server. Could you add separated mobs instead of human and mob?
-
Author's response
Hi! Thanks for the review ;) Currently i didn't have a lot of time i will try to make an update to make that soon.

Version: 7.3
Add item particle, droping red_dye…. Thanks <3 sssssssssssssssssssssssssssssssssssssssssss
-
Author's response
Hi! thanks for the 5*. I will see to add this on a future update ;)

Version: 7.2 (see changelog)
The complement would be perfect if only the armor support will not bleed you should add the option to disable it
-
Author's response
Hi thx for the review and i added it on the new update ;)

Version: 7.2 (see changelog)
A great plugin for servers where pvp mode is enabled.
/!\ can be replaced by ⚠..

Version: 6.2 (1.15 now working)
Does not work and clearly does not understand 1.15. There are no item id's anymore, and no red blocks work. You should really spend the 5 minutes and remake the plugin, in fact, I think I will.
-
Author's response
Now with the 7.0 version, the plugin 100% working with 1.15 ;)

Version: 6.0 REMAKED see changelog
This plugin causes a lot of lags during combats - with players and mobs. I do not recomend this plugin.
-
Author's response
Hi it's because your computer is so bad x) just disable particle in parameters lol

Version: 6.0 REMAKED see changelog
Great work and well done.
I have used similar plugin in my old servers, but not after 1.8
Sooo happy to find this one for my current servers.
Great thank you to your great work.

Just one thing i hope to implement:
when player falls into lava, this blood does not seem to work.
it would be great to add that effect too.
-
Author's response
hi, thank you a lot for the review but i stopped developpement of plugins since i stopped my minecraft server sorry

Version: 6.0 REMAKED see changelog
Hey ! Very nice, however, could you add items to the list too ?
For example I would like a redstone powder item break effect when I hit a player or a mob, I've been trying to search for blood plugins like that but can't find any :(
-
Author's response
Hi thanks for the review, for the particle when a item break is a good idea I will maybe create a new plugin for this, when I i've created the plugin I will send you a pm

Version: 5.4 support1.13&1.14(fix)
This plugin doesn't work quite well with World Guard Version 7.0, but Yan is fixing it and he says he will release it soon. :) But honestly, whether it works or not, Yan is truly one of the best developer here at Spigot, providing me with full in-game, spigot, and Discord support. He is perhaps the only one with this amount of patience to join a server and sort out the issue. Big vouch for this man! Thanks for all your help!
-
Author's response
Thank you for the best review I see for me Thabks a lot

Version: 5.4 support 1.13&1.14
Works perfectlly on 1.14! Recommended 10/10

My network:
narnapolis.cubed.pro (All versions)
-
Author's response
i thanks for review i add you server in description

Version: 5.2 now support 1.13&1.14
Does exactly what it says it does.

Here's my server if you want to test it out: connect.playasg.com (1.13.2)
-
Author's response
hi thanks for the review i added your server in description

Version: 5.2 now support 1.13&1.14
Its nice, I like it.
Idea: Skeletons have wiite particle, Witherskeletons black, ect.
-
Author's response
hi! thanks for the review, actually i don't have the time to update the plugin for this feature but i will add this soon ^^

Version: 5.2 now support 1.13&1.14
I like the concept a lot and the plugin adds a novel feature for my players. Please continue to improve this plugin!
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Author's response
Hi thank you for the review, if you have new idea to improve the plugin tell me in pm ^~^

Version: 5.2 now support 1.13&1.14
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gl_spriteblend 0 :D
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Author's response
i don't understand but thanks for 5 stars x)

Version: 5.1
looks good, but i killed a chicken and now my entire screen is shaded red. wtf? can u plz help
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Author's response
hi i never seen this bug, it maybe from a other plugin which this made a collision try to disable your plugin one per one

Version: 5.1
Does not support 1.13. And you can't specify blood for each mob. So it's not that good
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Author's response
Hi in the new version (5.2) now i support 1.13 and 1.14 ^~^

Version: 5.1
Do these plugins cause lag?

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Author's response
hi since 2016 nobody told me that the plugin cause lags and thanks for the review ^^

Version: 3.1 Recoded Version
really good plugin but I dont want it to work for players can u make option for it on config pls :))
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Author's response
hi thanks you for your review i just added this to the new version (v4), you can download it now :)

Version: 3 Recoded Version
wow thanks brother
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Author's response
Hi you'r welcome thanks for this review ^^

Version: 2
Works perfectly with no issues. I highly recommend this plugin. Simple and lightweight.
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Author's response
thanks for the review ^^

Version: 2
Total Downloads:1,858: YEASSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
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Author's response
YESSS!!!!! i know thanks for the review ^^

Version: 2
Excellent plugin! Working without any errors.
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Author's response
thanks for review ^^

Version: 2
please update plugins blood 3 :)

Can you update version 3 ... make the blood into blood blue? :)

xzcxczxc
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Author's response
pm me to give you a special version and thanks for the review ^^

Version: 1.10
Particles getting spawned even if player NOT damaged.

This developer thinking that i'am idiot. He says - "I currently tested the plugin and i not see particles if players not damaged". Dude, don't lie to people, people aren't idiots! Your code doesn't have a corresponding check. I won't correct my review never. Thanks, dude.

LOOK AT THIS -> https://youtu.be/ERc2QJRWUWE
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Author's response
Hi this bug is now fixed in version 2 please download and change your review thanks ^^

Version: 1.10
Particles spawns even if player not damaged. Are you seriously?
NOT RECOMMENDED!

I will change my review, if bug will be fixed.

Version: 1.9.1
Well.. Particles getting spawned when player is not damaged. I can not give better rating because it is just badly working particle effect..
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Author's response
Hi this bug is now fixed in version 2 please download and change your review thanks ^^

Version: 1.9
This is an amazing plugin. Lightweight and easy to use. My current blood particle plugin has the ability to turn on and off blood particles for a player.

Could you add a /bim on and /bim off command that turns the blood particles on and off for players? Thank you!
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Author's response
Hi thanks you very much for the review for add /bim on/off i can add this for next version but at this time i don't have the time for dev this plugins and my other plugins so i update this plugins when i have the time ^^

Version: 1.9
Hello, it is pretty satisfying. It would be more satisfying if you could add a "bloodonkill" in config. That only show the effect when you killed the enemy? It would be super satisfying.
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Author's response
hi ^^ thanks you for review for have bloodonkill this can very lag your server and crash so i can't add this sorry (sorry i am french ^^)

Version: 1.8.3
Very good! Please ADD a command to enable the particles for somently you, and command to disable.
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Author's response
hey thanks for the review and sorry i stop the project blood in minecraft for this moment maybe later ;)

Version: 1.8
Hello I found a bag ... if a player does not get any harm because of Protect still come Particle. And when TnT expands also come Particle PLEASE FIX
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Author's response
what's your minecraft version?

Version: 1.8
Nice Plugin, Man and thx for the are Free (:
Plz create more Plugins (:
Can you create a Quset Plugin ?
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Author's response
okay i work in soon thanks for 5/5* ;)

Version: 1.7
thanks bro! im finding this plugin for a LONGG TIME and i cant seem to find it.. but today.. I FOUND IT <3 LOVE UR PLUGIN
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Author's response
You'r Welcome Thanks for Review 5/5 ;)

Version: 1.6
I love it!

If it can display different amount of "blood" according to the player or mob's armor it'll be even better.

Great work :D
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Author's response
it's hard But I Can try And Thanks For Review
(PS: Sorry For My English I am French)

Version: 1.1
Works as said on the latest version of spigot [As of writing 1.10.2].
Simple yet useful plugin. Good job!
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Author's response
Ok thanks For Review it's my first plugin thanks for 4/5*

Resource Information
Author:
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Total Downloads: 48,501
First Release: Nov 9, 2016
Last Update: Feb 7, 2025
Category: ---------------
All-Time Rating:
21 ratings
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Released: --------------------
Downloads: ------
Version Rating:
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-- ratings