Please note!This update requires a clean installation of the plugin: you must delete the "Villages" world and the "CoM" (plugin) folder. If this is not done, anyone with builds will have problems.
Added
Now even the defender in a raid wins or loses trophies
Locations of buildings purchased via the /upgrade command are now saved (needed for future developments)
Fixed
An internal error no longer occurs if you run the /upgrade <structure> command after reaching the maximum level
Other
No longer allowed to build freely within the villages
In the database, "ArcherTowerLoc" becomes "TowerArcherLoc"
Added "ArcherTowerCorner1," "ArcherTowerCorner2," "ElixirExtractorCorner1," "ElixirExtractorCorner2," "GoldExtractorCorner1," and "GoldExtractorCorner2" to the database
Changed the behavior in the case of reducing levels of buildings in the config.yml after some players have already unlocked the removed levels: now they will not be with level 0 but will have the maximum level configured
Improved code quality
Now the town hall, like all other buildings, starts from level 1 (instead of level 2)
Now the archer is put in the central and highest point of the tower
WARNING!This is an alpha (not stable) version, *everything* might change (e.g. file format, content, paths...) and unexpected errors can occur: do not use on an active server!