VoiceChat bug fixes, messages, configuration and multiworld.
Hey everyone!
I wasn't to start off by thanking everyone for the huge wave of support and feedback over the last month. We have grown
a lot in just 4 weeks time, and it's nothing but awesome!
This does mean that voicechat needs to be scaled up soon, so users who want extra slots and support the project financially can do this on my Patreon (
https://patreon.com/mindgamesnl). Thank you so much!
Changelog:
- General
- NEW: Admin/staff now receive real-time chat messages (in-game), warning you about maintenance, account changes, addon expiry, addon transfer, and more
- NEW: Account/server setting changes (from the online admin panel) now apply instantly when hitting the safe button, so you no longer need to restart your server.
- NEW: Addons can now be moved between servers in your craftmend account
- Fixed a bug causing regions to not load when a multi world plugin is installed
- NEW: Invalid web clients now get reset/fixed automatically, you'll receive a discord DM from our bot notifying you when your server gets patched automatically.
- Fixed a few minor bugs with the jetstream CDN
- Added extra statistics in the state command
- Fixed the file CDN, causing the spigot download button to not load in some browsers.
- Fixed the default logger for spigot 1.17 and up
- Added japanese client language
- Fixed a few config typo's
- Fixed a rare but breaking NPE within bungeecord networks
- Proximity Voice Chat
- NEW: VoiceChat messages now appear in the title bar by default, reducing the amount of chat spam. (you can manually force the old chat behaviour in the config though)
- Fixed a bug where licenses wouldn't activate properly after a reboot
- Improved backend and plugin performance & responsiveness
- The shift+f (mute/unmute) shortcut can now be disabled in-game
- Mutes from Essentials(X) are now supported in voicechat
- Added a timeout to the mute hotkey to prevent spam