⚔ Heroes Premium ⚔ BEST MINECRAFT & SPIGOT RPG PLUGIN EVER icon

⚔ Heroes Premium ⚔ BEST MINECRAFT & SPIGOT RPG PLUGIN EVER -----

The best class, race and skill Minecraft RPG plugin for Minecraft servers



Various Fixes, New Systems, ETC!
#811 (Dec 7, 2017 11:06:05 PM)
  1. Fix BaseTotem and BaseSummonEntity for 1.12. — dkabot / gitlab
  2. Change name of UltimateCheckClassesCommand to not conflict with — dkabot / gitlab
  3. Fix BaseSteed so that users actually get mounted again, and remove the — dkabot / gitlab
  4. Remove setCharacter(), setEffect() and the Cancellable implementation — dkabot / gitlab
  5. Make addEffect(), removeEffect() and manualRemoveEffect() in — dkabot / gitlab
  6. Make hero info separate from hero whois, and give it permission nodes — dkabot / gitlab
  7. Add EffectType.TAUNT so that we can flag any taunting Effects in a — dkabot / gitlab
#810 (Dec 7, 2017 9:56:41 AM)
  1. Start with a `HeroDamage` attribute that we can more effectivly — soren.endon / gitlab
  2. Update heroes with relic changes. — soren.endon / gitlab
  3. Fix an incorrect return type. Update application of attributes to heros — soren.endon / gitlab
  4. Implement several attributes (Health, Mana, Mana Regen, Stamina, — soren.endon / gitlab
#809 (Nov 15, 2017 7:56:21 PM)
  1. Potential fix to exp boost perms that may have been broken for over a — soren.endon / gitlab
#808 (Nov 9, 2017 2:39:29 PM)
  1. something that didn't get staged? — soren.endon / gitlab
#807 (Nov 9, 2017 2:32:53 PM)
  1. Only require access to the skill if preparing via admin command. — soren.endon / gitlab
#806 (Nov 9, 2017 2:29:08 PM)
  1. Clear prepared skills first when changing class. (don't think this will — soren.endon / gitlab
#805 (Nov 9, 2017 2:01:11 PM)
  1. Comment out arrow damage debugging. — soren.endon / gitlab
#804 (Nov 9, 2017 1:59:32 PM)
  1. Debug messages — soren.endon / gitlab
  2. Implemented stamina drain on mana regen. Implemented mana regen — soren.endon / gitlab
  3. Remove support for stamina `stop-regen` with `mana-regen` as the idea — soren.endon / gitlab
#803 (Nov 5, 2017 7:52:44 PM)
  1. Debug messages. — soren.endon / gitlab
  2. Add more debug messages, re add messages that are supose to be sent to — soren.endon / gitlab
  3. More debug messages — soren.endon / gitlab
  4. Fixxed issue with stamina regen stopping. Was an issue with — soren.endon / gitlab
#802 (Nov 5, 2017 5:19:38 PM)
  1. Implement use of properties class to store config stuff I reciently — soren.endon / gitlab
#801 (Nov 5, 2017 4:01:21 PM)
  1. Created item stamina cost attribute, also changed the name of the — soren.endon / gitlab
  2. Move stamina costs over to the `config.yml` instead of configurable in — soren.endon / gitlab
  3. Fix some stuff — soren.endon / gitlab
  4. Quest for arrow damage borkness — soren.endon / gitlab
  5. Quest to find borked arrow damage — soren.endon / gitlab
  6. Borked Quest Damage Arrow — soren.endon / gitlab
  7. Reduce stamina, not max stamina. — soren.endon / gitlab
  8. Save stamina cost to nbt so it doesn't get wiped on equip (and possible — soren.endon / gitlab
  9. alter where stamina cost is shown. — soren.endon / gitlab
  10. scale stamina cost of shooting a bow off the force of the draw (didn't — soren.endon / gitlab
  11. comment out debug messages. — soren.endon / gitlab
#800 (Nov 3, 2017 4:26:24 PM)
  1. Fix compiler error (oops) — soren.endon / gitlab
#799 (Nov 3, 2017 3:28:38 PM)
  1. Removed firework from level up as it was damaging players. — soren.endon / gitlab
  2. Damage tick testing. — soren.endon / gitlab
  3. Actually damage tick testing — soren.endon / gitlab
  4. more testing — soren.endon / gitlab
  5. oops — soren.endon / gitlab
  6. Testing damage immunity tick configuration. — soren.endon / gitlab
  7. add support for prepare points scaled per level. — soren.endon / gitlab
  8. Change `AmpItems` to `Relics` when listening via plugin name. — soren.endon / gitlab
  9. Delay class command runs — soren.endon / gitlab
#797 (Oct 30, 2017 3:30:54 PM)
  1. Added learned and prepared state to the skill list command. — soren.endon / gitlab
  2. fix format — kashike / gitlab
  3. fix format 2 — kashike / gitlab
#796 (Oct 30, 2017 1:02:33 PM)
  1. Added stamina cost to shooting a bow. — soren.endon / gitlab
  2. Testing titles through command dispatching. — soren.endon / gitlab
  3. Add the minecraft prefix to the title commands to possibly make it — soren.endon / gitlab
  4. correctly add a space between the player and the type of title. — soren.endon / gitlab
  5. Add the firework. — soren.endon / gitlab
  6. Finishing polish on level up title and firework. — soren.endon / gitlab
#795 (Oct 26, 2017 9:42:30 AM)
  1. Implement more features for max stamina. — soren.endon / gitlab
  2. Remove the `addMaxStamina`, `removeMaxStamina` and `clearMaxStamina` — soren.endon / gitlab
  3. Change max stamina to scale off of endurance instead of constitution. — soren.endon / gitlab
  4. Correct lazy if syntax that may be the cause of being able to prepare — soren.endon / gitlab
#794 (Oct 25, 2017 10:05:46 AM)
  1. Some testing debugs — soren.endon / gitlab
  2. testing player interaction options — soren.endon / gitlab
  3. Don't ignore cancelled to see if we can interact with air now. — soren.endon / gitlab
  4. Remove animation debug — soren.endon / gitlab
  5. Tweak stamina to work "better" for attacking stuff — soren.endon / gitlab
  6. Re add combat check, add checks for damage cause and implemented flag — soren.endon / gitlab
  7. Revert "Change the slow amplifier to 2 for cast slowing." — soren.endon / gitlab
  8. Revert "prevent jumping while casting." — soren.endon / gitlab
----------, Dec 11, 2017
Resource Information
Author:
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Total Downloads: 1,768
First Release: Jun 13, 2016
Last Update: Jan 9, 2025
Category: ---------------
All-Time Rating:
124 ratings
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