An issue with errors occuring when adding a task after a quest has already been first initialized has been fixed.
A new "similar blocks" system has been added to the "blockbreakcertain" and "blockplacecertain" task types which allows you to ignore the orientation of blocks such as wooden doors and certain logs, because each different orientation has a seperate data code (e.g log:0 = normal log facing up, log:4 = normal log facing sideward).
You will have to enable this manually for each task you want this system to be active on. You can do this inside the task by setting "use-similar-blocks" to "true". See the wiki for more details.