Fixed the ConcurrentModificationException when reloading or stopping the server
Fixed the bug with world scoreboards not loading the right way
Added <stay ticks=x>text and placeholders</stay> x being in ticks
Added <update ticks=x>text and placeholders</update> x being in ticks
Added an automated updater that will look on spigot if there is a new update available! you can disable this in the config!
Tags:
The update tag comes with one argument that is ticks, ticks is in server ticks 1 second being 20 ticks. The update tag will update the line when it is display on the scoreboard
The stay tag comes with one argument as well, ticks is in server ticks 1 second being 20 ticks. The stay tag will let the line stay for a certain amount of ticks disregarding the update time set for that line
The first line will update every ticks, it will stay 60 ticks but will update 60 times during that. The second line will update every 5 ticks and will just stay for 60 ticks. The third line will not update and will just show the same text 60 ticks.