Stop responding to grief and prevent it instead. Grief Prevention will solve your grief problems without a roster of trained administrators, without 10 different anti-grief plugins, and without disabling any standard game features. Because Grief Prevention teaches players for you, you won't have to publish a training manual or tutorial for players, or add explanatory signs to your world.
Grief Prevention stops grief before it starts automatically without any effort from administrators, and with very little (self service) effort from players.
Solve all your grief problems with a single anti grief download, no database, and (for most servers) no configuration customization. Got a question? Having problems? Check the documentation!
Got a problem or bug you can reliably reproduce? Or a feature request? Report it on the issue tracker!
No explosive damage from other plugins, like Extra Hard Mode or Magic Spells.
No enderman block changes.
All doors may be automatically locked (optional, see config file).
No killing or luring animals away.
No stealing water (e.g. buckets).
No trampling crops, by players, animals, or monsters.
No building overtop, all claims reach to the max build height.
No placing or breaking paintings / item frames.
Fluids will not flow into a claim from outside.
No placing blocks via TNT/Sand/Gravel cannon.
No placing portals without build permission (even by walking through a portal in another world).
Pets and death loot are protected.
Players can't pick up what another player dropped on death without permission.
All types of pets are protected everywhere, even outside of land claims (can be configured per-world).
Excellent anti-spam protection
Warns, then mutes, then may kick or ban spammers (configurable - you choose).
Most spammers get only one message out before they're muted.
Blocks server advertising (IP addresses).
Blocks repeat message spam.
Blocks ASCII art (ex. Nyan Cats) spam.
Blocks similar message spam.
Blocks unreadable (gibberish) message spam.
Blocks CAPS.
Blocks macro spam (very different messages in quick succession).
Blocks login/logout spam, even when the spammer has multiple accounts.
Blocks death spam.
Blocks bot team spam.
Blocks slash command spam, including /tell, /emote, and any more you add.
Wilderness Protection and Rollback
Fire doesn't spread or destroy blocks.
Creepers and other explosions don't destroy blocks above sea level.
TNT doesn't destroy blocks above sea level.
No planting trees on platforms in the sky ("tree grief").
Instant, point and click nature restoration for not-claimed areas. Watch this video.
Insanely easy and fast fixes for penises, swastikas, and anything else unsightly.
Point at what you don't like and click, and it's fixed. Even from far away.
Never accidentally changes blocks inside land claims.
No need to investigate who built it, who broke it, or when they did it.
Doesn't matter if the griefer built with "natural" blocks, it will still be fixed.
No database.
No backups.
No chunk regeneration (it's dangerous for technical reasons).
Fixes bad chunk generations, like floating islands. It will be better than new.
Fills holes, even next to water to correct big spills.
Smooths noisy terrain.
No griefer construction is safe. If it's unnatural enough to be noticeable by players, it will be removed or filled-in.
Land claims can't be used as a griefing tool.
It's impossible to get a player "stuck" inside a land claim.
Land claims beyond the first require a golden shovel.
Minimum claim size prevents sprinkling small claims to annoy other players.
Max claim allowance grows with time played on the server, and can't be cheated by idling.
A simple administrative slash command will instantly remove all of a griefer's claims, no matter where they are.
Catches clever griefers.
Enhances the /ban command to ban ALL a griefer's accounts (not just his IP address).
Logs sign placements.
/SoftMute command to shut down chat trolls without them knowing they're beaten.
PvP Protections.
When PvP is off, no setting fire or dumping lava near other players.
Absolutely bullet-proof anti-spawn-camping protection including bed respawns, which requires no configuration.
No logging out, stashing items, or using plugin teleportation to escape combat.
Optional siege mode, to answer players who hide in their claimed houses to avoid combat.
Supports your server growth.
Permit players to exchange server currency for claim blocks (requires configuration and other plugins).
Grant claim blocks automatically for votes, donations, etc (console command provided, other plugins required).
Please note that these projects have been removed from spigot for inactivity - but the source for all of these are released on Big_Scary's github. Most of these are maintained in a fork by other people!
http://github.com/BigScary
FYI regarding all review responses from September 3, 2016 and earlier: These are Big_Scary's responses, not RoboMWM's (apparently the resource system just slaps the current author's profile picture on each review reply, regardless of who actually made the reply.)
Got a question? Having problems? Check the documentation!
Got a problem or bug you can reliably reproduce? Or a feature request? Report it on the issue tracker!
Remember - I cannot help you with any issues or questions in the reviews section, since you can't reply to my review response. Reviews are not for support; the support communication methods are listed above (and also in red!)
If you still insist on leaving a review despite ignoring everything above, note that I will not respond/will ignore reviews with less than 5 stars. c: