Individual Mob Selection, Custom Crafting Recipe, No Chunk Loading, and 1.16 ready.
Added a new Trigger setting called Individual Mob Trigger. It allows you to choose a Mob type independently of the existing behavior groups. Want to just allow you and your pet wolf? You can do that now.
Added custom crafting recipe settings. You can create a Shaped or Shapeless craft. Once loading RedstoneProximitySensor the config for it should be added. Be aware that you can not use /reload to update recipes and the server has to be restarted.
Redstone Proximity Sensor will no longer load chunks. If a chunk isn't loaded it won't search in that chunk for entities. This used to happen when the sensor was loaded and the chunks near it was not
Added the 1.16 Mobs: Hoglin, Piglin, Strider, Zoglin. Things may change since the release is not yet official.
Added ZOMBIE_PIGMAN in possible preparations for the entity type name to change in Spigot. PIG_ZOMBIE still exists to support older versions.
jANSI, a small console library was removed.
I've increased the RPS sensor scan rate from 5 ticks to 8 ticks, which is what a Hopper uses for transferring items, which is what I decided to use as a reference point. However I made a config setting in which you can change it if you want at sensor_config.tick_rate.
Entities are now cached per Runnable loop so that sensors in the same chunk range will check the cache first.