Redstone Proximity Sensor | Create Amazing Contraptions! icon

Redstone Proximity Sensor | Create Amazing Contraptions! -----

The power of Proximity Detection in a Redstone Torch!



Individual Mob Selection, Custom Crafting Recipe, No Chunk Loading, and 1.16 ready.
  • Added a new Trigger setting called Individual Mob Trigger. It allows you to choose a Mob type independently of the existing behavior groups. Want to just allow you and your pet wolf? You can do that now.
  • Added custom crafting recipe settings. You can create a Shaped or Shapeless craft. Once loading RedstoneProximitySensor the config for it should be added. Be aware that you can not use /reload to update recipes and the server has to be restarted.
  • Redstone Proximity Sensor will no longer load chunks. If a chunk isn't loaded it won't search in that chunk for entities. This used to happen when the sensor was loaded and the chunks near it was not
  • Added the 1.16 Mobs: Hoglin, Piglin, Strider, Zoglin. Things may change since the release is not yet official.
  • Added ZOMBIE_PIGMAN in possible preparations for the entity type name to change in Spigot. PIG_ZOMBIE still exists to support older versions.
  • jANSI, a small console library was removed.
  • I've increased the RPS sensor scan rate from 5 ticks to 8 ticks, which is what a Hopper uses for transferring items, which is what I decided to use as a reference point. However I made a config setting in which you can change it if you want at sensor_config.tick_rate.
  • Entities are now cached per Runnable loop so that sensors in the same chunk range will check the cache first.
----------, Apr 12, 2020
Resource Information
Author:
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Total Downloads: 12,600
First Release: Feb 4, 2016
Last Update: Sep 24, 2024
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All-Time Rating:
26 ratings
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