Thank you for updating this little masterpeace. Also Thanks to mastercake for creating the fix. =) i was one of the ppl that run into the issue with 2.5.2 with build 77+ Happy that its shared now so other users of newer paper servers cann use it too. Thank you! :)
Great plugin but I have an idea! in 1.17 there should be a skulk sensor option where you can make it only trigger based on sounds like the skulk sensor as it would be very useful to make a very compact skulk sensor filter
Sorry for the late reply, will work on it tomorrow.
Version: 2.4.5
Awesome! Why isn't that in Vanilla? :-)
If you could limit the detection to some directions only, that would be even more awesome!
It could be any combination of those directions (relative to the torch):
up
down
left
right
front,
behind,
left-front,
right-front,
left-behind,
right-behind,
up-left-front,
up-right-front,
up-left-behind,
up-right-behind,
down-left-front,
down-right-front,
down-left-behind,
down-right-behind...
a question the following permissions are for the users?
rps.button_invertpower (default: true) : Perm to use said button
rps.button_range (default: true) : Perm to use said button
rps.button_ownerownlyedit (default: true) : Perm to use said button
rps.button_owneronlytrigger (default: true) : Perm to use said button
rps.button_playerentitytrigger (default: true) : Perm to use said button
rps.button_hostileentitiestrigger (default: true) : Perm to use said button
rps.button_peacefulentitiestrigger (default: true) : Perm to use said button
rps.button_droppeditemtrigger (default: true) : Perm to use said button
rps.button_vehcileentitiestrigger (default: true) : Perm to use said button
rps.button_projectileentitiestrigger (default: true) : Perm to use said button
rps.button_invisibleentitiestrigger (default: true) : Perm to use said button
rps.button_townytrigger (default: true) : Perm to use Towny Addon
rps.button_gptrigger (default: true) : Perm to use GP Addon
rps.button_lfactiontrigger (default: true) : Perm to use LegacyFactions Addon
Of course. Every permission ever is for users. I don't understand your question?
Version: 2.3.9
Trigger idea: "Only if you hold this custom item in your hand" deal..That way we can create our own uniqe items but only players with those items can pass through things like doors or have light or maybe even a trap.
It is super hard to fit every possible idea people want without it looking clustered and noisy. That is why I have created an API. I honestly feel like all default triggers are enough in the scope of what makes this plugin not noisy, however people are free to use the API and make new things. I will produce a documented examples of how to make your own trigger.
Version: 2.3.9
Great Plugin but can you add a way for it to trigger for multiple and specified people
Nice suggestion. I have always wanted to figure out the best approach for this and that is why I created the ability to make addons for the plugin. I will look into making one for that reason.
Version: 2.3.0
Thanks for the 2.3.0 performance fix. RPS works perfectly! Keep up the great work.
Thanks for the positive review, I am glad you like it!
Version: 2.2.9
It works very well and i love it but please help me with this error
com.ugleh.redstoneproximitysensor.listeners.PlayerListener.DisplayMenuEvent(PlayerListener.java:313) ~[?:?]
28.07 15:32:43 [Server] INFO at sun.reflect.GeneratedMethodAccessor222.invoke(Unknown Source) ~[?:?]
28.07 15:32:43 [Server] INFO at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_111]
28.07 15:32:43 [Server] INFO at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_111]
28.07 15:32:43 [Server] INFO at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302) ~[spigot-1.12.jar:git-Spigot-7228328-d603539]
28.07 15:32:43 [Server] INFO ... 16 more
28.07 15:32:43 [Server] ERROR Could not pass event PlayerInteractEvent to RedstoneProximitySensor v2.2.9
28.07 15:32:43 [Server] INFO org.bukkit.event.EventException: null
Sorry, I do not speak Spanish so I can not translate it. But if you have multi lingual friends I am sure you can get one of them to help you. it is a small document.
Version: 2.2.4
Nice plugin idea, maybe you can developpe the idea of redstone plugin an go more, i like redstone and i like development :D
Are you asking me to make other Redstone related plugins?
Version: 2.1.7
This plugin is great, it's something that should have been in the game already. It works very well is easy to operate, plus I love the new copy/paste feature.
Outstanding idea. It makes many kinds of constructions much simpler. Create automatic doors and gates and traps and pistons and droppers; replace pressure plates to activate command blocks; etc. etc. etc.
Makes so many things more possible! Went looking for something like this and I found everything I needed right here. Amazing for setting traps in dungeons, secret doors, anything you can think of.