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FastAsyncWorldEdit
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Blazingly fast world manipulation for builders, large networks and developers.
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Beta 1.17 [Build 1.17-155+]
Download:
https://ci.athion.net/job/FastAsyncWorldEdit-1.17/
This is a development build of FastAsyncWorldEdit for 1.17.
Use it with caution on your own peril on a non-production server. This is a beta release.
Major fixes:
Custom world heights
Preloading re-implemented
Rich mask parsing (`//mask >[grass_blocks&%[20]]&stone` etc.) re-implemented
Blocks changes to chunks by players shortly before edits occasionally being forgotten
If there are more than 256 blocks in a chunk section, the packet will not actually be sent properly
Much faster edits where chunks are already loaded by the server
Fixes:
Transform functions not working on double slab [#1122]
Fixed `//br layer` not working [#1071]
Fixed Fawe no longer working with modern Towny [#1201]
Fixed scrambled message when using WorldGuard's blacklist [#756]
Fixed SurvivalModeExtent on superpickaxe
Fixed tree generation outside allowed regions [#1219]
Fixed `//removeabove` & `//removebelow` not removing blocks
Fixed `//history rollback` [#959]
Fixed JUnit tests on 1.17
Fixed `//br image` not working [#1008]
Fixed using multiple masks within the same command [#509]
Changes:
Improve performance of various commands/actions. Added chunk preloading to RegionVisitor if supplied with a suitable Extent [#1073]
Brush assignment messages are now translatable
Improved chunk rendering issues after operations in chunks with complex block palettes [#1228]
Additions:
Ability to flip & rotate levers & buttons vertically
Added `//br snow` (Missing upstream addition)
Ability to `//undo` tree operations such as `/tool tree` or `//forestgen`
Added thickness parameter to `//hcyl` and `//br cylinder -h`
Ability to use Fawe with datapacks that expand the world height outside of 0 -> 256 [#1134]
Added more preloading to commands that use region selections that don't use a visitor that preloads itself.
Reimplemented the following pattern: `#anglecolor`, `#averagecolor`, `$`, `#buffer2d`, `#color`, `#darken`, `#lighten`, `#desaturate`, expression parsing, `#linear`, `#mask`, `#!x`, `#!y`, `#!z`, `#offset`, `#fullcopy`, `#spread (#randomoffset)`, `#relative (#~, #r, #rel)`, `#saturate`, `#solidspread`, `#surfacespread`R
Reimplemented the following transforms: `#linear3d`, `#linear`, `#offset`, `#pattern`, `#rotate`, `#scale`, `#spread (#randomoffset)`
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Aug 17, 2021
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Resource Information
Author:
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Total Downloads:
1,241,991
First Release:
Oct 29, 2015
Last Update:
Feb 23, 2025
Category:
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All-Time Rating:
594 ratings
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